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Case Study

Whimsy Orb – Give text a toy box

Whimsy Orb mixes micro-fiction, animated dice, and prompts so writers can spark ideas in under a minute. I designed the entire toy box.

Role: Game UX & Art Direction Timeline: 5 weeks Status: iOS launch

Overview

Think tarot, but for writing. The Orb spits out themed prompts, textures, and sound cues. My job was to craft the grammar so surprises feel delightful—not random.

Problem / Goal

My Role

Mechanics mapping, writing prompt decks, shader direction, and microcopy for every Orb response.

Constraints

One dev, one sprint, and no third-party engines—everything built in Unity with in-house art.

Process

  1. Wireframe → created a card stack for prompts, lore, and actions with simple swipe gestures.
  2. UI → blended pastel holographics with chunky typography to keep it toy-like.
  3. Shipping → set up daily prompt rotations, reward screens, and marketing kit assets.

Outcomes

Live Product

Next Steps

Adding co-op prompts for writing groups and merch drops featuring Orb glyphs. Curious about playful UX for your app? Play with the Orb and ping me.